About
Welcome to Onium Industries, where innovation meets excellence in nanomaterials technology. As in the field, we're dedicated to transforming industries and pushing the boundaries of what's possible. Our team of passionate experts combines mechanical expertise with groundbreaking research to develop nanomaterials that revolutionize energy harvesting, radioactive mitigation, body armor, and beyond. With a relentless commitment to quality and sustainability, we're shaping the future of space exploration and planetary survival. Join us on this incredible journey as we redefine possibilities one atom at a time.
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Maker History
- DNA COIL (Dynamic Noise Attenuator)1ST PRODUCT OF ONIUM INDUSTRIES "PROJECT EARTH" COMING SOONSep 2019
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Have you built any prototypes that made a profound impact?
My plan is to write an article and create a repository site of prototypes for others to learn from. It would contain the stories behind the prototype and why it had such an impact (sales, vision-building, improving customer satisfaction, etc.). Sometimes it's hard to see how an idea gets translated to the first visuals and then the end product. I want to uncover that. Can you share your prototype? What's the story behind it?
Let's talk about your first product...
Hey Makers! I was having a nostalgic moment and looking back at past projects I worked on, and it got me thinking, what was the first product you launched? What did you learn? And is it still live? My first was oozled, in 2014. A simple idea: a place for designers to discover must-have tools and resources. The idea came about because of a Medium post that went semi-viral (for the time) https://medium.com/@de/resources... - and of course, I launched on Product Hunt https://www.producthunt.com/post... What did I learn? It was a super quick project that went from blog post > idea > product within a couple of weeks and taught me a lot about speed, iteration and not waiting till an idea was "perfect" before going live, previously I'd designed multiple ideas to the point where I was 5 versions in, 100s of hours spent in design tools, and nothing to show for it other than pixels. Is it still live? Nope. I decided to shut down oozled last year, as although it grew nicely, over the years I was unable to maintain it while also working full time (at the time I was running a design studio with a friend). I don't regret it as my priorities were different at the time, and knowing when to kill an idea is just as important as deciding when to start one. Anyway, that's my story! Looking forward to hearing yours!