Maker History
Forums
Let's talk about your first product...
Hey Makers! I was having a nostalgic moment and looking back at past projects I worked on, and it got me thinking, what was the first product you launched? What did you learn? And is it still live? My first was oozled, in 2014. A simple idea: a place for designers to discover must-have tools and resources. The idea came about because of a Medium post that went semi-viral (for the time) https://medium.com/@de/resources... - and of course, I launched on Product Hunt https://www.producthunt.com/post... What did I learn? It was a super quick project that went from blog post > idea > product within a couple of weeks and taught me a lot about speed, iteration and not waiting till an idea was "perfect" before going live, previously I'd designed multiple ideas to the point where I was 5 versions in, 100s of hours spent in design tools, and nothing to show for it other than pixels. Is it still live? Nope. I decided to shut down oozled last year, as although it grew nicely, over the years I was unable to maintain it while also working full time (at the time I was running a design studio with a friend). I don't regret it as my priorities were different at the time, and knowing when to kill an idea is just as important as deciding when to start one. Anyway, that's my story! Looking forward to hearing yours!
How long did you work on your startup project before you launched on PH?
No matter how many items I complete on my to to list, it never seems ready for the public. I always just want to add a few more features and improvements before I show it to the world. But "if you are not embarrassed by the first version of your product, then you have launched too late!" I've been working on my project for about a year and a half and have finally launched it on PH, although it has been live for about six months. I've learnt more about startups, business and getting a product to market than I ever thought possible and I'm still learning each day. How long have you been working on yours and what's the journey been like?
Let's talk pricing models...
Hey Makers! A friend of mine runs a small SAAS product with ~1000 users and is currently using per-user pricing, at a low price of $1 per user, no minimums or maximums, no tiers and has found great success with it. This had me interested to find out which pricing models you've tried and found the most success with? As a Maker, I've made products that use a free (ad supported) model, which worked really well but is becoming less trusted with the increase in privacy first products and can be hard to get advertisers that align with your vision/ethics (especially when you just need that $$$). I have also worked on products that use a tiered pricing model but we had a hard time getting our initial users until we released a free tier. From a consumer point of view, I personally find flat rate pricing/subscription to be ideal for me, because I know how much it's going to cost each month, regardless of the number of users. I also use a lot of products that adopt the freemium model, which works great if you're able to offer me basic (but useful) functionality, and then upgrade to unlock premium features for a fee. What is your favorite pricing model(s)? What has worked / not worked for you? And what do you like as a consumer? Excited to hear your responses!