I have been following the progress of Starxium 20XX for more than a year now and I'm still hyped by it.
Hugo Attal is the indie-maker behind the project and he just launched a KickStarter campaign to fund it.
If the campaign succeeds, he'll keep working full-time on it and a first playable version will be ready by september.
If not, he'll keep it as a side-project.
If you want to support a great project and a fantastic indie-maker, think about backing it
Hi PH 😀 ! I'm the maker of Starxium 20XX, a retro-futuristic team-based competitive video game with cars, neon lights and 80s style synths.
The game is highly reminiscent of the 80s with its neon lit nights and boasts original synthwave music. Its strong visual and sound identity allow the game to be appreciated by a growing community of retro lovers who crave the 80s pop culture.
It's a capture the point (your team needs to stay on a point and repel your opponent), where the point is a moving convoy that runs at 200km/h on the center of a big highway. It's not a racing game.
As Victor said, I've been developing this game for a little more than year. And I just launched a Kickstarter campaign to continue to develop that game on full time : https://www.kickstarter.com/proj...
I would highly appreciate any feedbacks on design or concept 😉
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Luna Park no-code Challenge