Just to set the record straight, Numi copied Soulver and not the other way around. Soulver 1 was released in 2005, Soulver 2 in 2010. The Numi developer even thanked me for my syntax ideas by email. This is the third major release of a classic, absolutely original product. @wizardengineer
Soulver has been on the Mac since 2005, and so I'm very pleased to announce this new version. Its design was heavily driven by user feedback and I've added all of the most frequently requested features, like dark mode, subtotals and calendar calculations. I hope you also like the new look & icon.
@jydesign Soulver 3 uses a new math engine written in Swift (we call it 'S3'), with a lot of new features like calendar calculations & subtotals. Soulver 2 on iOS uses the older 'S2' engine, so unfortunately Soulver 3 for Mac and Soulver 2 for iOS can't sync together. I'm keeping Soulver 2 for iOS & Mac App Stores as products that work well together, until I also have Soulver 3 on iOS.
Absolutely brilliant app. It feels almost psychic in its approach to helping solve mathematical problems. Soulver bridges a four-way gap between the calculator, notepad, spreadsheet, and code in a way that feels more elegant than I ever could have imagined.
Soulver makes everyday calculations more intuitive. I love how it lets users focus on results, not syntax. With Unitor, I wanted to bring that same clarity to unit price comparison—just for shopping.
Soulver
Soulver
Sketch Hunt
Soulver
Soulver