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PacketZoom

PacketZoom

Increase your app's download speeds by 2-10x (for real)

5 followers

Increase your app's download speeds by 2-10x (for real)

5 followers

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Company Info
packetzoom.com/producthunt.html
PacketZoom Info
Launched in 2015View 2 launches
Forum
p/packetzoom
Awards
PacketZoom was ranked #1 of the day for April 6th, 2015
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Promoted

PacketZoom Launches

PacketZoom
PacketZoom Increase your app's download speeds by 2-10x, now on Android

Launched on September 14th, 2015

Do you use PacketZoom?

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This is the 2nd launch from PacketZoom. View more

PacketZoom

Increase your app's download speeds by 2-10x, now on Android
PacketZoom gallery image
PacketZoom gallery image
PacketZoom gallery image
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PacketZoom gallery image
Launch tags:
Android•iOS•iPad
Launch Team
Ryan HooverChetan AhujaStan Hu

What do you think? …

John P. Joseph
John P. Joseph
PacketZoom

PacketZoom

Maker
Hi Product Hunters! We've been busy building and refining our tech and are very proud to bring you PacketZoom Android SDK. What we offer is a protocol- based service that can dramatically speed up content delivered to a mobile device, and also enables seamless downloads as users move between networks. What we've seen so far is if you have a single origin server and drop in our SDK, you see a very high multiple in the download speed. If you are doing everything possible (army of performance engineers on your team, multiple CDNs strategy with a mediation layer tuned for performance, etc), then you'll see ~ 2x speedups. We can work with any CDN that you might already have in place, so you don't have to change your server side architecture at all. In addition to the raw speed, I mentioned seamless downloads. What I mean by this is if you start a download of content and then move between networks (wifi to LTE, 4G to 3G, or go through a deadzone and reconnect) the typical experience is that the download fails and the user has to re-request the content. With PacketZoom, the download just continues. This has proven to be extremely important in areas with spotty network conditions. If you have any questions, ask away. It would be great if you could take either our Android or iOS SDK for a spin and give us some feed back. I'd love to hear what the Mobile devs who are Product Hunters think about what we've built. We also have Unity3D plugins for both Android and iOS for those of you who are using Unity.
Report
10yr ago
John P. Joseph
John P. Joseph
PacketZoom

PacketZoom

Maker
I forgot to mention - special deal for Product Hunters today. 500 extra free users for Product Hunters who sign up.
Report
10yr ago
Ryan Hoover
Ryan Hoover
Product Hunt

Product Hunt

Hunter
It felt like @johnpjoseph was selling me snake oil when he first told me about PacketZoom over a year ago. Their technology (SDK integration) increases the download speed of in-app content, which is increasingly important as mobile becomes richer with high res images, video, and other heavy content. They launched on iOS and today expanded to Android. More in their blog post here.
Report
10yr ago
Andy O'Dower
Andy O'Dower
Curiosity

Curiosity

@rrhoover Are you using it now? Just got around to taking a look at this again. We are pretty image heavy with our app and speed it key.
Report
10yr ago
Ryan Hoover
Ryan Hoover
Product Hunt

Product Hunt

Hunter
@odower not at the moment! We're working on a big redesign of the iOS app first.
Report
10yr ago
Andy O'Dower
Andy O'Dower
Curiosity

Curiosity

@rrhoover cool thanks!
Report
10yr ago
Paul Robert Cary
Paul Robert Cary

TinyVid

Nice work @johnpjoseph & co! My co-maker @raduamarie and I are curious about how you compare with Akamai's SDK. It seems at first glance that the big advantage here is for smaller startups that are more self-reliant for content distribution than, say, a big video aggregator. PacketZoom seems to be a great weapon in a guerrilla arsenal. How well does it scale globally?
Report
10yr ago
John P. Joseph
John P. Joseph
PacketZoom

PacketZoom

Maker
@paulrobertcary @raduamarie Thanks Paul! We've had customers run us in controlled A/B tests against various CDN configurations (including Akamai) and have seen very good results. I mention above that one public company customer who is very focused on performance is using a multi-cdn system with a mediation layer tuned for performance. We saw an average 2x improvement across all network types in their own tests. Another customer who is a smaller team (~ 15 people) who are using a CDN, but don't really have any performance people on their team dropped in PacketZoom and saw 6x improvements vs their CDN. Customers that don't currently have CDNs see massive improvements around 10x because they get the advantage of both our super fast protocol as well as our backend which acts as a proxy/cache globally. Re. scaling globally - we are already there :) Our backend is on a combination of multiple public and private clouds, and we currently serve end users in pretty much every country. The reason we win over CDNs is because of our approach. Generally, a CDNs only weapon is to move physically closer to users. We win in the last mobile mile, which is by far the longest part of a mobile request, by using the available bandwidth much more efficiently than TCP.
Report
10yr ago
Paul Robert Cary
Paul Robert Cary

TinyVid

@johnpjoseph Sounds awesome - would love to talk more as we put our content delivery strategy into place. cc: @raduamarie When you get a breather, have a look at our site - I'm curious about content load times.
Report
10yr ago
John P. Joseph
John P. Joseph
PacketZoom

PacketZoom

Maker
@paulrobertcary We'll check out finde.me asap. Thanks for your questions.
Report
10yr ago
Patrick Kennard
Patrick Kennard
PacketZoom

PacketZoom

Maker
Hey @paulrobertcary @raduamarie, I was looking at your site and it looks like you're building an interesting app! If you send us a build we can show you how PacketZoom performs in it...
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10yr ago
Paul Robert Cary
Paul Robert Cary

TinyVid

@patkennardpz @johnpjoseph thanks guys. We are building our alpha iOS and Android apps in React Native, so as soon as we have something that's workable we'll let you know.
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10yr ago